There are also Fire Brothers and Chargin’ Chucks to contend with. It starts out with a platforming section, where you have to avoid cannonballs being spit out by enemies. This is the most difficult level in the game, and it has to be one of the most challenging Mario levels ever. World Crown-Crown: Champion’s Road is the granddaddy of all challenges. Lots of trial-and-error is required, and it took me many hours to clear this stage. But doing everything in one go is what makes this level a beast. Some of the challenges are easy, some are hard, and many others only seem difficult until you figure out what to do. And unlike previous Cube levels, this one has a whopping 30 challenges with 30 stars up for grabs. If you die or fail to collect a star before time runs out, you must start all over. You are presented with a series of short challenges (with 10 seconds to complete each one), and they are presented in rapid-fire succession. World Crown-Cube: Mystery House Marathon is set up like other previous “Cube” levels. This is quite a tricky level…but it’s nothing compared to what’s to come. Some of the platforms are the kind that require you to blow into the gamepad microphone…as you’re rotating the camera and avoiding fireballs. A piranha plant near the center of the level will constantly shoot fireballs at you as you navigate across floating platforms above rising (and falling) lava. World Crown-Toad: Captain Toad’s Fiery Finale is the last (and most challenging) Toad level. It provides a monster challenge and will probably take longer to complete than any previous world. This world only has three levels, but don’t be fooled. While the previous two worlds didn’t have stamps in the levels, they returned for World Crown. And it definitely wasn’t easy, but I did it. But I made it a priority to finish it off recently. I’ve been playing a lot of Splatoon lately…so much that it’s kept me from completing the last world in Super Mario 3D World: World Crown.
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